Town: S̺oræ Bunâchû Kîchyà

S̺oræ Bunâchû Kîchyà

S̺oræ Bunâchû Kîchyà
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceÀsu̹ Ûyu̹ Empire
Sub ProvenceLu̽sahya Chyækichà Kingdom
RegionNël Zde Heath
Founded1097
Community LeaderLaird Mbó Mb̪f̄kī̌ 'Martin Spring' Rérm Gō̄shī Yoī Èbrë
Area5 km2 (2 mi2)
Average Yearly Temp8°C (46°F)
Average Elevation4146 m (13602 ft)
Average Yearly Precipitation144 cm/y (56 in/y)
Population1276
Population Density255 people per km2 (638 people per mi2)
Town AuraEnchantment
Naming
Native nameS̺oræ Bunâchû Kîchyà
Pronunciation/ˈs̺oræ/ /buˈnɑʧʊ/
Direct Translation[abundant; lush; fertile] [intervention]
Translation[Not Yet Translated]

S̺oræ Bunâchû Kîchyà (/ˈs̺oræ/ /buˈnɑʧʊ/ [abundant; lush; fertile] [intervention]) is a temperate Town located in Lu̽sahya Chyækichà Kingdom, Àsu̹ Ûyu̹ Empire, within the Warrenese Shogunate.

The name S̺oræ Bunâchû Kîchyà is derived from the Wareneese language, as S̺oræ Bunâchû Kîchyà was founded by Yawmé̄ Vúó̄shv 'Heaven Crystal' Bë̋ Réó̄̄̄y Yār Tresho, who was culturaly Wareneese.

Climate

S̺oræ Bunâchû Kîchyà has a yearly average temperature of 8°C (46°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a freezing -8°C (18°F). S̺oræ Bunâchû Kîchyà receives an average of 144 cm/y (56 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. S̺oræ Bunâchû Kîchyà covers an area of nearly 5 km2 (2 mi2), and an average elevation of 4146 m (13602 ft) above sea level.

Overview

S̺oræ Bunâchû Kîchyà was founded durring the late 12th century in summer of the year 1097, by Yawmé̄ Vúó̄shv 'Heaven Crystal' Bë̋ Réó̄̄̄y Yār Tresho. The establishment of S̺oræ Bunâchû Kîchyà was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding S̺oræ Bunâchû Kîchyà 's construction back out of the project. Yawmé̄ Vúó̄shv 'Heaven Crystal' Bë̋ Réó̄̄̄y Yār Tresho pushed on reguardles, and S̺oræ Bunâchû Kîchyà was finished, but starts off as a terible place to live.

S̺oræ Bunâchû Kîchyà was built using the conventions of Wareneese durring the late 12th century. Naturaly, all settlmentss have their own look to them, and S̺oræ Bunâchû Kîchyà is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

S̺oræ Bunâchû Kîchyà is buildings folow an organic layout of premissive cobblestone streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The failry decent fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

S̺oræ Bunâchû Kîchyà has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled S̺oræ Bunâchû Kîchyà ’s existence has dried up and the town is drifting down the stream of history as it dries up. Likely due to this, S̺oræ Bunâchû Kîchyà is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to have homes. One cannot help but wonder what S̺oræ Bunâchû Kîchyà was like during the glorydays.

Civic Infrastructure

S̺oræ Bunâchû Kîchyà has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within S̺oræ Bunâchû Kîchyà .

S̺oræ Bunâchû Kîchyà has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

S̺oræ Bunâchû Kîchyà has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

S̺oræ Bunâchû Kîchyà has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain S̺oræ Bunâchû Kîchyà 's public wards, blessings, and other arcane systems.

S̺oræ Bunâchû Kîchyà possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. S̺oræ Bunâchû Kîchyà 's grid is powered by a boiler and turbine based power plant.

S̺oræ Bunâchû Kîchyà 's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

S̺oræ Bunâchû Kîchyà has a first rate hospital which caters to anyone in need of long term medical care.

S̺oræ Bunâchû Kîchyà has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

S̺oræ Bunâchû Kîchyà has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

S̺oræ Bunâchû Kîchyà 's garrison was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

Due to the actions of local Kami, winter is recurring in S̺oræ Bunâchû Kîchyà .

The Magmin near S̺oræ Bunâchû Kîchyà are known to be almost tame, such that they can be put to domestic use.

S̺oræ Bunâchû Kîchyà 's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Charm energies of tier 3 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5193 m2
    • Cattle and Similar Creatures: 319
    • Poultry: 3828
    • Swine: 255
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 127

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

381 of S̺oræ Bunâchû Kîchyà 's population work within a Foundational Occupation.

806 of S̺oræ Bunâchû Kîchyà 's population do not work in a formal occupation, but do contribute to the local economy. 89 (7%) are noncontributers.

Points of Interest

S̺oræ Bunâchû Kîchyà is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. S̺oræ Bunâchû Kîchyà might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.

S̺oræ Bunâchû Kîchyà makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the early 2nd century, S̺oræ Bunâchû Kîchyà was attacked by savage tribes living nearby S̺oræ Bunâchû Kîchyà . The details of the conflict are hazy at best due to many conflicting accounts. What is known is S̺oræ Bunâchû Kîchyà lost 192 people, 292 livestock, and 69 buildings. The conflict ended after roughly 174, when members of S̺oræ Bunâchû Kîchyà 's militia enacted an operation to destroy a particular research site. The operation was complicated by at least some of the intelligence related to the operation was incorrect. The conflict ended with a last stand against the enemy until a particular event occurred, which ended in defeat for S̺oræ Bunâchû Kîchyà 's forces. The war is remembered in legend by S̺oræ Bunâchû Kîchyà 's bards, historians, and legend keepers.

History